1 DVD
(DirectX 11 Patch for Crysis 2)Crysis 2 v1.9 Update
including DirectX 11 graphics, Ultra settings and HiRes Texture Packs
including DirectX 11 graphics, Ultra settings and HiRes Texture Packs
Release Date: 02-07-2011
Protection: Solidshield
Game Type: FPS
Disk(s).. 1: 2.34gb
Crysis2 Patch 1.9 ChangelogProtection: Solidshield
Game Type: FPS
Disk(s).. 1: 2.34gb
- Added Contact Shadows
- Added DX11 benchmark level
- Added DX11 support for Crysis 2 (the following features only work with the optional included DX11 package):
Tessellation + Displacement Mapping
High Quality HDR Motion Blur
Realistic Shadows with Variable Penumbra
Sprite Based Bokeh Depth of Field
Parallax Occlusion Mapping
Particles Motion Blur, Shadows and Art Updates
Water Rendering improvements and using Tessellation + Displacement Mapping
- Added Realtime Local Reflections
- Added support for Higher Res Textures Package
- Added various new console variables to whitelist
- Fixed bullet penetration, which had been broken by a bug introduced with the DLC 2 patch
- Fixed issue in MP where player stats weren’t always saved at the end of a game
- Fixed issue in MP where player stats would sometimes randomly reset
- Fixed issue with MP time played statistic, which would sometimes be too low on leaderboards and in stats
- Fixed issue with JAW rocket not firing through window’s containing broken glass
- Fixed rare issue where a user could not access MP with a valid CD key if they had previously used an invalid CD key
- Improved advanced graphics options menu
- Improved anti-cheat measurements: fixed exploit which could prevent vote kicking working against a user
- Improved multi-GPU support
- Improved Tone Mapping
- Re-added possibility to enable r_StereoSupportAMD via config file (unsupported)
- Added DX11 benchmark level
- Added DX11 support for Crysis 2 (the following features only work with the optional included DX11 package):
Tessellation + Displacement Mapping
High Quality HDR Motion Blur
Realistic Shadows with Variable Penumbra
Sprite Based Bokeh Depth of Field
Parallax Occlusion Mapping
Particles Motion Blur, Shadows and Art Updates
Water Rendering improvements and using Tessellation + Displacement Mapping
- Added Realtime Local Reflections
- Added support for Higher Res Textures Package
- Added various new console variables to whitelist
- Fixed bullet penetration, which had been broken by a bug introduced with the DLC 2 patch
- Fixed issue in MP where player stats weren’t always saved at the end of a game
- Fixed issue in MP where player stats would sometimes randomly reset
- Fixed issue with MP time played statistic, which would sometimes be too low on leaderboards and in stats
- Fixed issue with JAW rocket not firing through window’s containing broken glass
- Fixed rare issue where a user could not access MP with a valid CD key if they had previously used an invalid CD key
- Improved advanced graphics options menu
- Improved anti-cheat measurements: fixed exploit which could prevent vote kicking working against a user
- Improved multi-GPU support
- Improved Tone Mapping
- Re-added possibility to enable r_StereoSupportAMD via config file (unsupported)
INSTALL NOTES
1. Extract archive
2. Run Crysis2Patch19.exe
3. Run Crysis2Directx11UltraUpgrade.exe
4. Run Crysis2HighResolutionTexturePack.exe
5. Install
6. Copy the cracked content from the SKIDROW folder to the main game folder and overwrite
7. Play !
2. Run Crysis2Patch19.exe
3. Run Crysis2Directx11UltraUpgrade.exe
4. Run Crysis2HighResolutionTexturePack.exe
5. Install
6. Copy the cracked content from the SKIDROW folder to the main game folder and overwrite
7. Play !