Publisher: Paradox Interactive
Developer: 1C Company
Genre: Strategy
When there is peace in the kingdom, and nothing has happened in a month, any good King
would itch for war. And even if not a full scale war, then at least for a skirmish and
if there is no skirmish, then at least it's time to go hunting. And if the game is a
werewolf, then well - that's a sure cure for boredom
But what started as a hunt may grow into a skirmish and a skirmish may yet develop into
a fullscale war. Or maybe the Adviser is exaggerating as always and all you'll have to
face is a few minor problems... But no, deep in the darkness there prowls a mysterious
mage-werewolf, who unites hordes of monsters to pose a hairy, scary threat to Ardania.
Could it be that some ancient enemy, or his heirs, has returned to reclaim his domain?
To overcome this menace, the Great King must draw upon all his skills, all the wisdom
of his advisor, as well as the powers of an unexpected ally
"Heirs of the Night" campaign -- protect your borders and face an unknown threat in 8
new missions
Clash with several new monsters
Four New Multiplayer Maps (including two co-operative missions
New sets of weapons avaiable
Genre: Real-Time Strategy
Minimum System Requirements
* Majesty 2: The Fantasy Kingdom Sim
* OS: Windows 2000/XP/Vista
* CPU: Intel 2 GHz
* RAM: 1 GB
* HDD: 4 GB free disk space
* Graphics: 256 MB Graphics Memory with Pixel Shader 2.0
* Sound Card: DirectX 9 Compatible
* DirectX: Version 9.0c